Foundation students will be introduced to the world of Digital Technology via a range of interactive, hands on activities. Students will develop an understanding of data and use Lego pieces to categorise, organise and discuss data. Students will gain an understanding of directional language, including, left, right, forward, back. At the end of the term students will have a chance to input their directions into a ‘Bluebot’ to achieve a purpose.
Grade 1/2 students will continue to develop their understanding of Digital Technology via a range of interactive and hands on activities. Students will continue to develop an awareness of data, including the different types and uses. They will formulate their own questions, collect data and present their data. Students will complete problem solving activities using a sequence of steps, they will work in teams to create solutions and share their ideas. They will carry out instructions using a robotic device – a ‘Bluebot’.
Grade 3/4 students will continue to develop their understanding of Digital Technology via a range of interactive and hands on activities. They will further develop their awareness of ‘data’ and the various ways data can be represented. As a class, they will collect data to answer a question – is the amount of rubbish we generate a problem? Students will input the data into a spreadsheet to organise and present the data in a clear manner. They will then use the information gathered as a stimulus for discussion and suggest solutions to the problem. Students will also begin to experiment with ‘MaKey-MaKey’ technology and develop their understanding of peripheral devices by exploring different input and output devices.
Grade 5/6 students will continue to develop their understanding of Digital Technology via a range of interactive and hands on activities. Students will begin by exploring the inner workings of desktop computers by opening up hard drives and discovering what really makes them work! Students will take a closer look at the CPU (Central Processing Unit) – “the brain of the computer” and begin to explore questions such as “Why do digital systems need to convert sound, text, images and numbers to process them?” From these investigations, students will develop an understanding of ‘binary coding’ and begin to code text characters. Grade 5/6 students will also have to opportunity to go on an excursion to ‘Quantum’ to learn about 3D printing and how it can be used to create solutions to real-life problems!